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The OpenGL most closest equivalent of constant buffers might be the [Uniform Buffer Object][1]Uniform Buffer Object.

More details in the link above. [1]: http://www.opengl.org/wiki/Uniform_Buffer_Object

The OpenGL most closest equivalent of constant buffers might be the [Uniform Buffer Object][1].

More details in the link above. [1]: http://www.opengl.org/wiki/Uniform_Buffer_Object

The OpenGL most closest equivalent of constant buffers might be the Uniform Buffer Object.

More details in the link above.

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The OpenGL most closest equivalent of constant buffers might be the [Uniform Buffer Object][1].

More details in the link above. [1]: http://www.opengl.org/wiki/Uniform_Buffer_Object