The OpenGL most closest equivalent of constant buffers might be the [Uniform Buffer Object][1].
More details in the link above. [1]: http://www.opengl.org/wiki/Uniform_Buffer_Object
The OpenGL most closest equivalent of constant buffers might be the [Uniform Buffer Object][1].
More details in the link above. [1]: http://www.opengl.org/wiki/Uniform_Buffer_Object