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We want to support a "noreturn" decoration on more compilers besides
just GCC-compatible ones, but for that we need to move the decoration
in front of the function declaration instead of either behind it or
wherever, which is the current style afforded by GCC-style attributes.
Also rename the macro to "pg_noreturn" to be similar to the C11
standard "noreturn".
pg_noreturn is now supported on all compilers that support C11 (using
_Noreturn), as well as GCC-compatible ones (using __attribute__, as
before), as well as MSVC (using __declspec). (When PostgreSQL
requires C11, the latter two variants can be dropped.)
Now, all supported compilers effectively support pg_noreturn, so the
extra code for !HAVE_PG_ATTRIBUTE_NORETURN can be dropped.
This also fixes a possible problem if third-party code includes
stdnoreturn.h, because then the current definition of
#define pg_attribute_noreturn() __attribute__((noreturn))
would cause an error.
Note that the C standard does not support a noreturn attribute on
function pointer types. So we have to drop these here. There are
only two instances at this time, so it's not a big loss. In one case,
we can make up for it by adding the pg_noreturn to a wrapper function
and adding a pg_unreachable(), in the other case, the latter was
already done before.
Reviewed-by: Dagfinn Ilmari Mannsåker <ilmari@ilmari.org>
Reviewed-by: Andres Freund <andres@anarazel.de>
Discussion: https://www.postgresql.org/message-id/flat/pxr5b3z7jmkpenssra5zroxi7qzzp6eswuggokw64axmdixpnk@zbwxuq7gbbcw
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Backpatch-through: 13
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This introduces a bump MemoryContext type. The bump context is best
suited for short-lived memory contexts which require only allocations
of memory and never a pfree or repalloc, which are unsupported.
Memory palloc'd into a bump context has no chunk header. This makes
bump a useful context type when lots of small allocations need to be
done without any need to pfree those allocations. Allocation sizes are
rounded up to the next MAXALIGN boundary, so with this and no chunk
header, allocations are very compact indeed.
Allocations are also very fast as bump does not check any freelists to
try and make use of previously free'd chunks. It just checks if there
is enough room on the current block, and if so it bumps the freeptr
beyond this chunk and returns the value that the freeptr was previously
pointing to. Simple and fast. A new block is malloc'd when there's not
enough space in the current block.
Code using the bump allocator must take care never to call any functions
which could try to call realloc() (or variants), pfree(),
GetMemoryChunkContext() or GetMemoryChunkSpace() on a bump allocated
chunk. Due to lack of chunk headers, these operations are unsupported.
To increase the chances of catching such issues, when compiled with
MEMORY_CONTEXT_CHECKING, bump allocated chunks are given a header and
any attempt to perform an unsupported operation will result in an ERROR.
Without MEMORY_CONTEXT_CHECKING, code attempting an unsupported
operation could result in a segfault.
A follow-on commit will implement the first user of bump.
Author: David Rowley
Reviewed-by: Nathan Bossart
Reviewed-by: Matthias van de Meent
Reviewed-by: Tomas Vondra
Reviewed-by: John Naylor
Discussion: https://postgr.es/m/CAApHDvqGSpCU95TmM=Bp=6xjL_nLys4zdZOpfNyWBk97Xrdj2w@mail.gmail.com
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Reserve 4 bits for MemoryContextMethodID rather than 3. 3 bits did
technically allow a maximum of 8 memory context types, however, we've
opted to reserve some bit patterns which left us with only 4 slots, all
of which were used.
Here we add another bit which frees up 8 slots for future memory context
types.
In passing, adjust the enum names in MemoryContextMethodID to make it
more clear which ones can be used and which ones are reserved.
Author: Matthias van de Meent, David Rowley
Discussion: https://postgr.es/m/CAApHDvqGSpCU95TmM=Bp=6xjL_nLys4zdZOpfNyWBk97Xrdj2w@mail.gmail.com
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Many modern compilers are able to optimize function calls to functions
where the parameters of the called function match a leading subset of
the calling function's parameters. If there are no instructions in the
calling function after the function is called, then the compiler is free
to avoid any stack frame setup and implement the function call as a
"jmp" rather than a "call". This is called sibling call optimization.
Here we adjust the memory allocation functions in mcxt.c to allow this
optimization. This requires moving some responsibility into the memory
context implementations themselves. It's now the responsibility of the
MemoryContext to check for malloc failures. This is good as it both
allows the sibling call optimization, but also because most small and
medium allocations won't call malloc and just allocate memory to an
existing block. That can't fail, so checking for NULLs in that case
isn't required.
Also, traditionally it's been the responsibility of palloc and the other
allocation functions in mcxt.c to check for invalid allocation size
requests. Here we also move the responsibility of checking that into the
MemoryContext. This isn't to allow the sibling call optimization, but
more because most of our allocators handle large allocations separately
and we can just add the size check when doing large allocations. We no
longer check this for non-large allocations at all.
To make checking the allocation request sizes and ERROR handling easier,
add some helper functions to mcxt.c for the allocators to use.
Author: Andres Freund
Reviewed-by: David Rowley
Discussion: https://postgr.es/m/20210719195950.gavgs6ujzmjfaiig@alap3.anarazel.de
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Reported-by: Michael Paquier
Discussion: https://postgr.es/m/ZZKTDPxBBMt3C0J9@paquier.xyz
Backpatch-through: 12
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Since C99, there can be a trailing comma after the last value in an
enum definition. A lot of new code has been introducing this style on
the fly. Some new patches are now taking an inconsistent approach to
this. Some add the last comma on the fly if they add a new last
value, some are trying to preserve the existing style in each place,
some are even dropping the last comma if there was one. We could
nudge this all in a consistent direction if we just add the trailing
commas everywhere once.
I omitted a few places where there was a fixed "last" value that will
always stay last. I also skipped the header files of libpq and ecpg,
in case people want to use those with older compilers. There were
also a small number of cases where the enum type wasn't used anywhere
(but the enum values were), which ended up confusing pgindent a bit,
so I left those alone.
Discussion: https://www.postgresql.org/message-id/flat/386f8c45-c8ac-4681-8add-e3b0852c1620%40eisentraut.org
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Backpatch-through: 11
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This introduces palloc_aligned() and MemoryContextAllocAligned() which
allow callers to obtain memory which is allocated to the given size and
also aligned to the specified alignment boundary. The alignment
boundaries may be any power-of-2 value. Currently, the alignment is
capped at 2^26, however, we don't expect values anything like that large.
The primary expected use case is to align allocations to perhaps CPU
cache line size or to maybe I/O page size. Certain use cases can benefit
from having aligned memory by either having better performance or more
predictable performance.
The alignment is achieved by requesting 'alignto' additional bytes from
the underlying allocator function and then aligning the address that is
returned to the requested alignment. This obviously does waste some
memory, so alignments should be kept as small as what is required.
It's also important to note that these alignment bytes eat into the
maximum allocation size. So something like:
palloc_aligned(MaxAllocSize, 64, 0);
will not work as we cannot request MaxAllocSize + 64 bytes.
Additionally, because we're just requesting the requested size plus the
alignment requirements from the given MemoryContext, if that context is
the Slab allocator, then since slab can only provide chunks of the size
that's specified when the slab context is created, then this is not going
to work. Slab will generate an error to indicate that the requested size
is not supported.
The alignment that is requested in palloc_aligned() is stored along with
the allocated memory. This allows the alignment to remain intact through
repalloc() calls.
Author: Andres Freund, David Rowley
Reviewed-by: Maxim Orlov, Andres Freund, John Naylor
Discussion: https://postgr.es/m/CAApHDvpxLPUMV1mhxs6g7GNwCP6Cs6hfnYQL5ffJQTuFAuxt8A%40mail.gmail.com
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Commit c6e0fe1f2 was a shade too trusting that any pointer passed
to pfree, repalloc, etc will point at a valid chunk. Notably,
passing a pointer that was actually obtained from malloc tended
to result in obscure assertion failures, if not worse. (On FreeBSD
I've seen such mistakes take down the entire cluster, seemingly as
a result of clobbering shared memory.)
To improve matters, extend the mcxt_methods[] array so that it
has entries for every possible MemoryContextMethodID bit-pattern,
with the currently unassigned ID codes pointing to error-reporting
functions. Then, fiddle with the ID assignments so that patterns
likely to be associated with bad pointers aren't valid ID codes.
In particular, we should avoid assigning bit patterns 000 (zeroed
memory) and 111 (wipe_mem'd memory).
It turns out that on glibc (Linux), malloc uses chunk headers that
have flag bits in the same place we keep MemoryContextMethodID,
and that the bit patterns 000, 001, 010 are the only ones we'll
see as long as the backend isn't threaded. So we can have very
robust detection of pfree'ing a malloc-assigned block on that
platform, at least so long as we can refrain from using up those
ID codes. On other platforms, we don't have such a good guarantee,
but keeping 000 reserved will be enough to catch many such cases.
While here, make GetMemoryChunkMethodID() local to mcxt.c, as there
seems no need for it to be exposed even in memutils_internal.h.
Patch by me, with suggestions from Andres Freund and David Rowley.
Discussion: https://postgr.es/m/2910981.1665080361@sss.pgh.pa.us
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Robert Haas reported that his older clang compiler didn't like the two
Asserts which were verifying that the given MemoryContextMethodID was <=
MEMORY_CONTEXT_METHODID_MASK when building with
-Wtautological-constant-out-of-range-compare. In my (David's) opinion,
the compiler is wrong to warn about that. Newer versions of clang don't
warn about the out of range enum value, so perhaps this was a bug that has
now been fixed. To keep older clang versions happy, let's just cast the
enum value to int to stop the compiler complaining.
The main reason for the Asserts mentioned above to exist are to inform
future developers which are adding new MemoryContexts if they run out of
bit space in MemoryChunk to store the MemoryContextMethodID. As pointed
out by Tom Lane, it seems wise to also add a comment to the header for
that enum to document the restriction on these enum values.
Additionally, also fix an incorrect usage of UINT64CONST() which was
introduced in c6e0fe1f2.
Author: Robert Haas, David Rowley
Discussion: https://postgr.es/m/CA+TgmoYGG2C7Vbw1cjkQRRBL3zOk8SmhrQnsJgzscX=N9AwPrw@mail.gmail.com
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Whenever we palloc a chunk of memory, traditionally, we prefix the
returned pointer with a pointer to the memory context to which the chunk
belongs. This is required so that we're able to easily determine the
owning context when performing operations such as pfree() and repalloc().
For the AllocSet context, prior to this commit we additionally prefixed
the pointer to the owning context with the size of the chunk. This made
the header 16 bytes in size. This 16-byte overhead was required for all
AllocSet allocations regardless of the allocation size.
For the generation context, the problem was worse; in addition to the
pointer to the owning context and chunk size, we also stored a pointer to
the owning block so that we could track the number of freed chunks on a
block.
The slab allocator had a 16-byte chunk header.
The changes being made here reduce the chunk header size down to just 8
bytes for all 3 of our memory context types. For small to medium sized
allocations, this significantly increases the number of chunks that we can
fit on a given block which results in much more efficient use of memory.
Additionally, this commit completely changes the rule that pointers to
palloc'd memory must be directly prefixed by a pointer to the owning
memory context and instead, we now insist that they're directly prefixed
by an 8-byte value where the least significant 3-bits are set to a value
to indicate which type of memory context the pointer belongs to. Using
those 3 bits as an index (known as MemoryContextMethodID) to a new array
which stores the methods for each memory context type, we're now able to
pass the pointer given to functions such as pfree() and repalloc() to the
function specific to that context implementation to allow them to devise
their own methods of finding the memory context which owns the given
allocated chunk of memory.
The reason we're able to reduce the chunk header down to just 8 bytes is
because of the way we make use of the remaining 61 bits of the required
8-byte chunk header. Here we also implement a general-purpose MemoryChunk
struct which makes use of those 61 remaining bits to allow the storage of
a 30-bit value which the MemoryContext is free to use as it pleases, and
also the number of bytes which must be subtracted from the chunk to get a
reference to the block that the chunk is stored on (also 30 bits). The 1
additional remaining bit is to denote if the chunk is an "external" chunk
or not. External here means that the chunk header does not store the
30-bit value or the block offset. The MemoryContext can use these
external chunks at any time, but must use them if any of the two 30-bit
fields are not large enough for the value(s) that need to be stored in
them. When the chunk is marked as external, it is up to the MemoryContext
to devise its own means to determine the block offset.
Using 3-bits for the MemoryContextMethodID does mean we're limiting
ourselves to only having a maximum of 8 different memory context types.
We could reduce the bit space for the 30-bit value a little to make way
for more than 3 bits, but it seems like it might be better to do that only
if we ever need more than 8 context types. This would only be a problem
if some future memory context type which does not use MemoryChunk really
couldn't give up any of the 61 remaining bits in the chunk header.
With this MemoryChunk, each of our 3 memory context types can quickly
obtain a reference to the block any given chunk is located on. AllocSet
is able to find the context to which the chunk is owned, by first
obtaining a reference to the block by subtracting the block offset as is
stored in the 'hdrmask' field and then referencing the block's 'aset'
field. The Generation context uses the same method, but GenerationBlock
did not have a field pointing back to the owning context, so one is added
by this commit.
In aset.c and generation.c, all allocations larger than allocChunkLimit
are stored on dedicated blocks. When there's just a single chunk on a
block like this, it's easy to find the block from the chunk, we just
subtract the size of the block header from the chunk pointer. The size of
these chunks is also known as we store the endptr on the block, so we can
just subtract the pointer to the allocated memory from that. Because we
can easily find the owning block and the size of the chunk for these
dedicated blocks, we just always use external chunks for allocation sizes
larger than allocChunkLimit. For generation.c, this sidesteps the problem
of non-external MemoryChunks being unable to represent chunk sizes >= 1GB.
This is less of a problem for aset.c as we store the free list index in
the MemoryChunk's spare 30-bit field (the value of which will never be
close to using all 30-bits). We can easily reverse engineer the chunk size
from this when needed. Storing this saves AllocSetFree() from having to
make a call to AllocSetFreeIndex() to determine which free list to put the
newly freed chunk on.
For the slab allocator, this commit adds a new restriction that slab
chunks cannot be >= 1GB in size. If there happened to be any users of
slab.c which used chunk sizes this large, they really should be using
AllocSet instead.
Here we also add a restriction that normal non-dedicated blocks cannot be
1GB or larger. It's now not possible to pass a 'maxBlockSize' >= 1GB
during the creation of an AllocSet or Generation context. Allocations can
still be larger than 1GB, it's just these will always be on dedicated
blocks (which do not have the 1GB restriction).
Author: Andres Freund, David Rowley
Discussion: https://postgr.es/m/CAApHDvpjauCRXcgcaL6+e3eqecEHoeRm9D-kcbuvBitgPnW=vw@mail.gmail.com
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