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Description
CBaseEntityWrapper::IsWeapon() is returning False for Projectile weapons on CS:S (and likely other games). This is causing an error to be raised when iterating over WeaponIter when any of those entities exists on the server. Because they exist in the weapon_manager, it tries to get a Weapon instance, and it raises the following error:
[SP] Caught an Exception:
Traceback (most recent call last):
File "..\addons\source-python\packages\source-python\events\listener.py", line 92, in fire_game_event
callback(game_event)
File "..\addons\source-python\plugins\gungame\plugins\included\gg_dead_strip\gg_dead_strip.py", line 21, in _strip_weapons
remove_idle_weapons()
File "..\addons\source-python\plugins\gungame\core\weapons\helpers.py", line 35, in remove_idle_weapons
tag for tag in ('tool', 'objective') if tag in weapon_manager.tags
File "..\addons\source-python\packages\source-python\filters\iterator.py", line 53, in __iter__
for item in self.iterator():
File "..\addons\source-python\packages\source-python\filters\weapons.py", line 47, in iterator
yield Weapon(index_from_edict(edict))
File "..\addons\source-python\packages\source-python\entities\_base.py", line 127, in __call__
obj = super().__call__(index)
File "..\addons\source-python\packages\source-python\weapons\_base.py", line 40, in __init__
WeaponMixin.__init__(self, index)
ValueError: Index '75' is not a valid weapon.Metadata
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