Dec
12
2025

Fontastic : Easily Test Fonts in Unity Editor!

After all these years of manually importing fonts, converting them to textmeshpro assets and assigning to ui elements and seeing if it fits.. Finally AI can create tools like this easily : ) It shows your local fonts, or optionally web fonts, that you can […]

Dec
4
2025

GeoTiff Importer & Terrain Generator for Unity

Another small tool, custom scripted importer for *.geotiff files (and metadata).Note: You need to rename your .tiff files into .geotif/geotiff (since unity has already importer for tiff files) repo:https://github.com/unitycoder/UnityGeoTiffImporter

Dec
3
2025

Create Baked DropShadow for UI images

Needed better shadow for UI image/button, and outline component was not enough..This editor script generates separate texture for selected ui image.With live preview in the tool window, to play with shadow settings. https://github.com/unitycoder/UIEffectsBaker

Dec
2
2025

.JP2 Ortho Image Converter to PNG/JPG/TIFF

Small commandline tool to convert .jp2 images to regular images, so that can use them in Unity!It also exports metadata into separate json/xml files. Repo: *builds are coming soon, so you need to open it in visual studio and press F5 to build.https://github.com/unitycoder/JP2Converter

May
12
2025

Convert LAS/LAZ/PLY pointclouds to GLTF (GLB) Point Meshes (standalone converter)

Recently published this paid plugin (to convert point clouds into GLTF, so that they can be used in Unity and other applications, without additional plugins like my point cloud viewer plugin)https://las2gltf.kelobyte.fi/ It is paid plugin to add GLTF support to my standalone point cloud converter […]

May
2
2025

Detect SRP (URP or HDRP) with Assembly Definition Version Defines

You can detect if URP/HDRP is installed with Assembly Definition Version Defines: Sourcehttps://github.com/unitycoder/SRPDetectionConditionalCompiling Repo making of video

Apr
8
2025

[LudumDare57] Theme: Depths

Play/rate the game: https://ldjam.com/events/ludum-dare/57/treasures Finally had some times to join LDJam.. initial idea was to use webcam body tracking like: https://github.com/szczyglis-dev/js-ai-body-trackerTook half a day to make it work with unity webgl builds.. only to find out that its too sensitive/shaky for player movement. (idea was […]

Dec
11
2024

MotionVector Effect: Object “disappears” when paused

Tried to make similar effect like this:https://x.com/80Level/status/1866460357566370049 Looks ok, took some effort to find motionvector info.. Source: (shader and blit script)https://gist.github.com/unitycoder/2b39d009505895169ef0fd34fe9b3aa2 Resources:– Noise texture generator: https://tools.unitycoder.com/RandomNoiseTextureGenerator/– 512×512 noise texture: https://github.com/unitycoder/GraphicsAndTexturesThatYouAlwaysNeed/blob/master/Noise/RandomGrayscaleNoise512x512.png Making of:

Sep
23
2024

[GreaseMonkey] Unity Forum Fixer

Unitys new discourse forums are quite horrible.. so have to fix manually again: GreaseMonkey plugin script:https://github.com/unitycoder/UnityForumFixer Still long list to-do:https://github.com/unitycoder/UnityForumFixer/issues/1 Current Before & After Images:

Jul
5
2024

UnityHub: Make Hub application background Translucent

You can modify UnityHub to enable Translucent Background!*Note Win10, you need to have transparent color enabled in settings: https://www.partitionwizard.com/partitionmagic/transparent-taskbar-win-10.html Steps:– Follow initial steps to unpack asar https://github.com/unitycoder/UnityHubModding– edit app/build/renderer/index.html, add line: html, body, #app {background-color: rgba(0.7, 0.7, 0.7, 0.2) !important;}– edit app/build/main/windowManager/baseWindow.js// find lineconst backgroundColor […]

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