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Post Closed as "Needs more focus" by jgallant, Almo, Vaillancourt, CommunityBot
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ashes999
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I'm starting on a new game that I intend to release via the web (HTML + Javascript). I would like to be able to make a reasonable decision about what screen resolution sizes to support, and what percentage of players can comfortably play my game at increasing resolutions.

Is there any data around this?

Any answer is temporal, so I'm looking for a solution that's up-to-date. For example, I looked at the Steam hardware/software survey -- which is what I want, but that seems very biaseddata is skewed heavily towards desktop gamers (eg. some of the most common resolutions look like they span two screens).

Where can I find constantly updated data about screen resolutions for my in-browser game?

I'm starting on a new game that I intend to release via the web (HTML + Javascript). I would like to be able to make a reasonable decision about what screen resolution sizes to support, and what percentage of players can comfortably play my game at increasing resolutions.

Is there any data around this?

I looked at the Steam hardware/software survey, but that seems very biased towards desktop gamers (eg. some of the most common resolutions look like they span two screens).

I'm starting on a new game that I intend to release via the web (HTML + Javascript). I would like to be able to make a reasonable decision about what screen resolution sizes to support, and what percentage of players can comfortably play my game at increasing resolutions.

Any answer is temporal, so I'm looking for a solution that's up-to-date. For example, I looked at the Steam hardware/software survey -- which is what I want, but data is skewed heavily towards desktop gamers (eg. some of the most common resolutions look like they span two screens).

Where can I find constantly updated data about screen resolutions for my in-browser game?

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ashes999
  • 11.3k
  • 9
  • 62
  • 97

Web Game Resolution

I'm starting on a new game that I intend to release via the web (HTML + Javascript). I would like to be able to make a reasonable decision about what screen resolution sizes to support, and what percentage of players can comfortably play my game at increasing resolutions.

Is there any data around this?

I looked at the Steam hardware/software survey, but that seems very biased towards desktop gamers (eg. some of the most common resolutions look like they span two screens).