1
\$\begingroup\$

I am having a Three OBJ file , Cone , Sphere and Cube. How can i find the dimension of these objects , so that i can use it in my collision detection class.

i.e How can i find Radius , Length of Cube and Radius and Height of cone. Or is there any better way for collision detection , I have Hundreds of random particle in my game which may or maynot collide with these objects.

\$\endgroup\$
1
  • \$\begingroup\$ What engine do you use? \$\endgroup\$ Commented Oct 1, 2016 at 5:22

0

You must log in to answer this question.

Start asking to get answers

Find the answer to your question by asking.

Ask question

Explore related questions

See similar questions with these tags.