I'm trying to create a falling word typing game like z-type.
I have used the code provided here — but it's is only for keyboards:
public class WordInput : MonoBehaviour {
public WordManager wordManager;
void Update () {
foreach (char letter in Input.inputString)
{
wordManager.TypeLetter(letter);
}
}
}
I want to implement this on mobiles as well. So I have created a mobile keypad using a canvas and buttons for alphabets but I'm unable to link it to words shown on the screen.