Some of my GameObjects have 2 Sprites nested under them, like how Cat and Snake are nested under Sprites:
The "Cat + Snake" parent GameObject has a Composite Collider 2D and a RigidBody 2D on it (the only other Component is a State Machine with my graphs in it).
Here's the settings for the Cat grandchild (the Snake is identical).
It used to be that if I went into Scene view and clicked on the Cat + Snake in the Hierarchy... I would see the Composite Collider over the Cat and Snake (it looked like a rectangle). Then I could play with the Offset Distance setting, and the rectangle would become a RoundRect.
But I must've tweaked something somehow, and I can no longer see the Composite Collider! But the colliders to seem to be working, as I'm able to click on the Cat, the Snake and the Words.
I'm thinking I must've done something to make the Colliders not appear in Game View, or somehow downgraded them in some respect... any idea what it might have been?



Gizmosin the editor (not on a component) maybe toggled off? \$\endgroup\$