0
\$\begingroup\$

Here is a screenshot of same model on different scenes.

enter image description here

I'm trying to understand why the second one has that bright/light and remove it.

I want the model appear like the first picture.

Is this a problem with light? baking? rendering? model?

The only thing I figured is that disabling Post Process Volume reduced A BIT that light but it impacts all the scene.

\$\endgroup\$
3
  • \$\begingroup\$ This could be due to the lighting settings in each scene — particularly the skybox or indirect lighting settings. Can you show how you've currently configured those for each scene? \$\endgroup\$ Commented Apr 7, 2024 at 12:34
  • \$\begingroup\$ @DMGregory you owned! Just changed Environment Reflections from Skybox to Custom and it worked! Please poste it as answer \$\endgroup\$ Commented Apr 7, 2024 at 13:13
  • \$\begingroup\$ You have the settings that worked for you — want to screenshot them and post them as your own answer? \$\endgroup\$ Commented Apr 7, 2024 at 13:15

1 Answer 1

0
\$\begingroup\$

Solved by adjusting Environment Reflections settings, changing Skybox to Custom

enter image description here

\$\endgroup\$
1
  • \$\begingroup\$ You may want to show the custom settings you used too. \$\endgroup\$ Commented Apr 7, 2024 at 16:26

You must log in to answer this question.

Start asking to get answers

Find the answer to your question by asking.

Ask question

Explore related questions

See similar questions with these tags.