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Questions tagged [analytics]

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Assume my game tracks some information about user behaviour e.g. using Google Analytics. The information includes: how much time has the user already spent playing the game in total how much time in ...
Suma's user avatar
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What percentage of players who do not wait for the full launch of a mobile game can I consider acceptable as a developer? Could you recommend research and/or articles on this topic? I am interested in ...
Nolequen's user avatar
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I have been working on a new project in Unity 2021.2.12, where we need to implement Google Analytics. I have done as follows: Imported Firebase Analytics package Added the services.json file to the ...
Mehdi Amenein's user avatar
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1 answer
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In my game the user can change the language of the game and I'd like to know how many people play it in English, German, etc. I'm using Unity, so possibly I would like to implement in Unity Analytics. ...
Tudvari's user avatar
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I've just started using Unity Analytics, and I send two custom events: level1Started and level2Started. After 1,5 days, the first results came in: The funnels are working, so my custom events do ...
Tudvari's user avatar
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OpenDota, A community driven platform for DotA 2 matches and players data is the best open-access API in gaming scene. I found no casual tutorial for using its API, So, I decided to make a one. Your ...
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When reading different articles about gamedev here and here I see the abbreaviation UA. What does UA mean?
Ruslan Plastun's user avatar
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I am working in a Unity project where there are multiple versions of the app being build from the same code base. The app being built is determined by a Script Define. I want to be able to sort ...
Evorlor's user avatar
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I have developed an iOS game and currently the game is in beta phase. I have integrated Google Analytics (GA) to understand the users' behavior. I am distributing the game to my beta testers using ...
Naresh's user avatar
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2 answers
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Suppose there is a typical desktop RTS game without online multiplayer on a Windows platform, like the original Warcraft: Orcs & Humans. It still connects to a server to log basic anonymous info ...
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We are developing a mobile game (using Unity3D). We report various game analytics events to our backend systems so they can be aggregated and analyzed later on. I've recently watched this session ...
spaceOwl's user avatar
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7 votes
2 answers
310 views

I'm thinking of using Google Analytics to collect various user information (including hardware information) in my PC desktop game I'm making with Unity.I figured I can do this by setting up a new ...
A. Burak Erbora's user avatar
2 votes
1 answer
186 views

I want to create some ROI tools on my game for personal analysis. Let's say that I have 3 different level of special powers with a recursive cost and certain bonus. So, I want to see when certain ...
Tasos's user avatar
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For a psychology experiment - subject has to learn that the 2D grid is a checkerboard, and collect all the 1s (rewards). How do I test if subjects are actually doing it in the most optimal way -- ...
user8586's user avatar
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I was wondering if Google Analytics (GA) can be used to collect custom metadata about app usage and performance. An example would be to measure and collect the average frame rate (fps) of the app on ...
tisch's user avatar
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2 answers
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I am developing a Unity3D game. I want to show in my game: Total time spent playing all time by all players around the world Total time spent playing in last 24 hours by all players around the world I ...
user3164248's user avatar
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1 answer
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I have a puzzle game with N stages where each stage has 3 difficulty levels. Users have to finish current unlocked stage to access next stage, but they can access any difficulty level for unlocked ...
selharxets's user avatar
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1 answer
1k views

I've recently released my first free to play game on Android and I've spent a few £ on advertising to try and get players involved and see what happens. Below are my retention stats courtesy of ...
Will Calderwood's user avatar
1 vote
1 answer
1k views

I'm working on a multiplayer game and I want to use Flurry to record game events. In the game you can build, grow and train troops. In Flurry you can log an event (optionally with parameters). It ...
Phil's user avatar
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3 votes
2 answers
180 views

I am designing a level-based game where the user completes the level 1, then 2, 3 and so on. There are 200 levels and each is rather short: 60-ish seconds. I am tracking Each played, completed (...
ADB's user avatar
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-1 votes
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I am developing a multiplayer tic tac toe game. The issue I'm facing at the moment is knowing whether the other player is in the game or not. Each player is running their own session, and should a ...
user1349526's user avatar
3 votes
3 answers
2k views

I would like to know if there exists any service such as Localytics or Flurry but for PC? These ones are mobile focused. It would be really great if they had support for PC too. In the case there's ...
Byte Tamer's user avatar
4 votes
2 answers
1k views

I'm attempting to program an offline puzzle game in C++. I'm trying to figure out the best way (particularly during the alpha) to report back to me Whether people finish the level Where people died ...
lochok's user avatar
  • 402
3 votes
2 answers
2k views

For my simple MMO, the MySQL database stores things like user experience, user level, user coins, health points, etc. We wanna have an analytics system that can show me trends through daily averages,...
user avatar
2 votes
2 answers
825 views

Hey all , I want to make something more interesting in my game some thing like a charts Analysis for a flash game. When THE PLAYER FINISH THE GAME . The score appears in charts . I want to integrate ...
john's user avatar
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8 votes
4 answers
663 views

This is a two part question. Let's say I release a new Flash game to the web. Once players start playing I want to understand how it is performing: What common performance criteria do people track? (e....
Alex Schearer's user avatar