Skip to main content

Questions tagged [design-document]

Filter by
Sorted by
Tagged with
43 votes
1 answer
5k views

I am the director of a start-up game development group (I say "group" because it is not yet an official company). I have recently gained the willingness of a few coders who are willing to help me with ...
Graham Lewis's user avatar
1 vote
1 answer
122 views

I've been looking into how to structure an art style guide (ASG); it's a document which helps guide artists how a project's visuals should look. They often have sketches and illustrations from artists ...
Emerald Eel Entertainment's user avatar
3 votes
2 answers
331 views

I have a lot of game ideas, but never the time to work on them. I don't want to lose these ideas, so I want to 'store' them somewhere to come back to in the future. Sometimes an idea isn't really that ...
Muz's user avatar
  • 209
16 votes
2 answers
828 views

In general computer science there are modeling "languages" (read: standardized diagramming techniques) such as UML 1,2, in databases there are things like ERD3, in business there are other types such ...
ConfusedStack's user avatar
3 votes
2 answers
742 views

I'm working on a open world strategy game for which I'm planning to make technical design documentation. How do we decide exactly what we need to include to ensure the design document is as complete ...
MogambO's user avatar
  • 69
2 votes
4 answers
5k views

Possible Duplicate: How should I structure a design document? I'm planning to apply for a game designer position at a big company. But the problem is, according to my CV, I'm not fit for being a ...
jsnoob's user avatar
  • 51
12 votes
4 answers
1k views

What I'm wondering is how complete your design documents typically are before beginning the implementation of a project? I'm talking about medium to very small projects with a very small team here ...
9 votes
6 answers
2k views

What type of support/format do you use to store and diffuse your game design documentation? Wiki? Doc files? Files in Repository? Shared folder? Google Doc? Please provide pros and cons for each one.
5 votes
1 answer
2k views

So my long term one-man indie project is turning into a two-man indie project, and I feel I need to take a step back and at least have a "sell-sheet" as a basis for the game design. Does anyone have ...
Justicle's user avatar
  • 712
4 votes
3 answers
271 views

I am a graphic artist and not a modeler or a programmer. For the last few months I have been developing the concept for a game, but could not find a proper team of collaborators to make a demo. Then, ...
Arquitecto Colo García-Padilla's user avatar
6 votes
5 answers
695 views

I am Dalilean and I am a gamer. There I have said it. Damn, feels like a weight is lifted from my shoulders… They say the first step is to admit the problem. Now the second step is doing something ...
Arquitecto Colo García-Padilla's user avatar
11 votes
6 answers
1k views

What is the minimum content that a game design document should have?
Dr. Snoopy's user avatar
  • 5,115