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Questions tagged [imgui]

Tag questions about using imgui with this tag. Do not use this tag for questions about generic immediate gui programming, as this stuff is specific to the imgui-library.

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Attempting to get a UI Panel to match the color and background of a GUI Window. Currently, using the default style for a GUI Window. Attached is a screenshot of the GUI Window. I've tried access the ...
wrappingduke's user avatar
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0 answers
105 views

I have a 2D canvas used in a ImGUI context, that requires Zoom and Pan functionality. Currently the Pan functionality works fine. However the zoom functionality does scale but the result is not ...
Penny Dreudter's user avatar
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275 views

I'm using this Dear ImGui code in a function called several times per frame, resulting in duplications of the called UI element. ...
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2 votes
2 answers
1k views

I've tried drawing RenderTexture directly to the ImGui window and I've stumbled upon a bug. Everything is drawn correctly until I center ImGui Image inside the ImGui window. Centered Image: Not ...
wixy0's user avatar
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0 votes
1 answer
1k views

I'm trying to implement "canvas" where I will display loaded texture and select specific parts of it so I can put them on tilemap, I'm also trying to add zooming and panning only in "...
wixy0's user avatar
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0 votes
1 answer
1k views

How can I add word wrap to the editor textarea? I'm trying to mimic the [TextArea] attribute (word wrap, automatically increase height when needed) For some reason GUILayout.TextArea() works fine, but ...
Pop Car's user avatar
  • 103
2 votes
0 answers
503 views

How should I go about using methods that take an IntPtr in the .NET Dear ImGui wrapper, ImGui.NET? For example, ...
Allen Pestaluky's user avatar
2 votes
1 answer
4k views

I am learning OpenGL by glfw3 lib and I am using imgui to make a interesting application. However, I can not render what I want in a imgui window. I searched google and get below link: Render in a ...
syses's user avatar
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1 vote
0 answers
552 views

I am using ImGui::VSliderFloat to create a vertical slider in the GUI of my application. To do this I just copied the imgui demo code (imgui_demo.cpp), which reads something like ...
mnr's user avatar
  • 121
1 vote
0 answers
2k views

How do I use IMGUI with multiple GLFW windows? I know Dear IMGUI already has a virtual viewport system going in the viewport branch but I found that to be lacking a bit on how to use this new system. ...
Matthew's user avatar
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0 answers
2k views

[Scene:] I am working on a game project.In a part of my project,I have to do following things. 1.Read a image 2.Detect face(I am using opencv) 3.view in my imgui window using ImGUi::image() I ...
Shivanshu Raj's user avatar
1 vote
0 answers
229 views

I have never done this before, but we need to build game editor, on top of our existing java game SDK. We want to use java version of imgui. I can easily create imgui window and put UI into it, but ...
Wrymn's user avatar
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1 vote
1 answer
1k views

I'm currently using Imgui for the GUI part of my OpenGL/C++ engine with the GLFW binding. The problem is though that this binding has encapsulated the input callbacks in a global .cpp file which makes ...
Riggs's user avatar
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15 votes
2 answers
22k views

How do i render my game scene into an imgui window? I want to get from this: to this :
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9 votes
2 answers
31k views

The picture rapresents what i want to achieve. I read, somewhere on the Internet, that you can render the fbo and pass that fbo as a texture to render into the ImGui window. The problem is that I don'...
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