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Questions tagged [unity]

Unity is a cross-platform game creation system that focuses on easy art pipeline process. It consists of a game engine and an integrated development environment. The game engine's scripting is built on Mono.

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I am interested in making a simple 3D game this summer, and I'd prefer if it were playable in a browser. My choices I am considering are Unity and WebGL. Currently I have no experience in either. But ...
Jeff's user avatar
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17 votes
3 answers
14k views

I just started on a new project. In this project one of the main gameplay mechanics is that you can grab a ledge on certain points in a level and hang on to it. Now my question, since I've been ...
BallzOfSteel's user avatar
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3 answers
983 views

I've been coding 2D games exclusively for a while, partly because I have very limited graphics skills, partly because it takes less effort to make something look great, and partly because I have very ...
ashes999's user avatar
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8 votes
2 answers
10k views

I would like to start developing my own shaders within unity. For starters I would like to do a screen spaced blur. Are there any good tutorials to learn shader development besides the official ...
clamp's user avatar
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1 vote
1 answer
4k views

I'm using Unity3d iOs and am using the example joysticks that came with one of the packages. It works fine but the area the joystick moves in is a rectangle which is unintuitive for my type of game. I ...
Phil's user avatar
  • 898
10 votes
3 answers
15k views

I am familiar with Unity and in the process of learning android SDK when the announcement about unity android basic came out. What would be the advantages and disadvantages of using the android SDK ...
lathomas64's user avatar
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35 votes
9 answers
28k views

We have a big game project using Unity at school. There are 12 of us working on it. My teacher seems to be convinced it's an important tool to teach students, since it makes students look from the ...
jokoon's user avatar
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0 votes
1 answer
219 views

In the hopes of finding a fellow unity3d developer also aiming for the Kongregate contest.. I've implemented the Kongregate API and can see that the game receives a call with my username and presents ...
Phil's user avatar
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7 votes
3 answers
9k views

Is there possiblity to write my own plugin/extension to Unity editor ? I want to write plugin to generate map for me from xml file.
piotrek's user avatar
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2 votes
1 answer
7k views

I'm making a simple top-down tank game on the ipad where the user controls the movement of the tank with the left "joystick" and the rotation of the turret with the right one. I've spent several hours ...
Phil's user avatar
  • 898
3 votes
2 answers
3k views

I'm creating a simple tank game. No matter what I do, the turret keeps facing the target with it's side. I just can't figure out how to turn it 90 degrees in Y once so it faces it correctly. I've ...
Phil's user avatar
  • 898
65 votes
6 answers
64k views

We are doing our school project with Unity3d, since they were using Shiva the previous year (which seems horrible to me), and I wanted to know your point of view for this tool. Pros: multi platform, ...
jokoon's user avatar
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4 votes
2 answers
5k views

I'm looking for a way to write a typed text on a texture, and then render it on a screen: in the game it's just the screen of a computer where a scientist is typing text on. The texture will be ...
jokoon's user avatar
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2 votes
3 answers
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I will not go into details, but I would like to hear your opinions about this: Essentially, my project will be a 2d game, with lots of complex levels, where some might be simple and others might be a ...
Saturn's user avatar
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8 votes
3 answers
2k views

Is there data on how many users have Flash, Java, or Unity plugins installed?
Vincent Scheib's user avatar
-1 votes
2 answers
1k views

I am wondering how to creat a mini-game like "Diner Dash" or like "Big Fish Games". I want my game to be 2d, but it looks like 3d: see this image. http://www.topxgames.com/bigfish/diner-dash-flo-...
Djappa Junior's user avatar
8 votes
4 answers
14k views

I'm making a small game in Unity, and some models are displaying very ugly shading. The shading usually looks funky along the edges between triangles. I'm pretty new to working in 3D; I bet this is ...
Gregory Avery-Weir's user avatar
12 votes
3 answers
3k views

I'm using Unity3d to develop a RTS/TD hybrid prototype game. What is the best approach for "awareness" between units and their enemies? Is it sane to have every unit check the distance to every enemy ...
Phil's user avatar
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2 votes
2 answers
8k views

I am using a plugin DLL that I created in Visual C++ Express 2010 on windows 7 64 bit Ultimate Edition. The DLL functions properly on the machine that it was originally created on. The problem is ...
Dewayne's user avatar
  • 121
5 votes
3 answers
2k views

So generally I want to have api like pixels.addPixel3D(new Pixel3D(0xFF0000, 100, 100,100)); (color, position) where pixels is some abstraction on 3d sceen objet.So ...
Kabumbus's user avatar
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-3 votes
1 answer
2k views

What types of game should I start making to get started with Unity 3D? Any ideas? Remember: it should be small, and not art-intensive.
Ming-Tang's user avatar
  • 1,050
3 votes
1 answer
3k views

When i import an object from Maya with a defined UV-map i have to manually import the texture (image) and assign it to the material. Is there a way to keep the materials texture reference from Maya ...
Conny Sagnér's user avatar
2 votes
1 answer
982 views

I have a 3D object as an imported asset in Unity which i want to make updates to in Maya. The asset get's updated automatically in Unity when i save the object in Maya - but not in the project ...
Conny Sagnér's user avatar
15 votes
3 answers
33k views

Another thought to my last question. If i were to do a client/server game with unity3d would i be able to do serverside programming with unity? if not can i use C# .net? if not then is there some sort ...
user avatar
11 votes
2 answers
13k views

Hey, I know Flash works using Facebook, and I think I've seen some Java stuff on there too, but does anyone know if the Unity Player can be used in Facebook?
Jeff's user avatar
  • 2,458
16 votes
6 answers
18k views

I'm curious to know the workflow when creating a game in Unity3D? Does it generate a lot of code for you? My understanding is that you describe the game in Unity and do scripting on the back end to ...
Joey Green's user avatar
  • 2,519
8 votes
3 answers
5k views

I'm programming a dedicated server in C# using BeamServer2 DLL's. At first I wanted to be able to see other players move on our already made Omuni map. This I did by just sending your position to the ...
Diede's user avatar
  • 83
5 votes
1 answer
546 views

As you all know, Apple recently change the terms for app developers using 3rd dev tools. I'm wondering how could Apple know whether an app is made with a specific technology like Flash or Unity or ...
astk's user avatar
  • 511
4 votes
1 answer
5k views

I've just started to learn Unity3D. I want to create a simple 3D menu with just two 3D Text instances. I've created and named them, then dropped this script: ...
George Profenza's user avatar
1 vote
2 answers
1k views

HI All, what is the steps of to install the unity package in to iphone and create a build (app file )that my client can also able to install in his iphone . Thanks, balraj.
balraj's user avatar
  • 171
8 votes
2 answers
3k views

As the title suggests I'm developing a top down space game. I'm not looking to use newtonian physics with the player controlled ship. I'm trying to achieve a control scheme somewhat similar to that ...
Phil's user avatar
  • 898
4 votes
2 answers
270 views

Someone I know suggested just making every customizable on the model then just hide the non active ones. But that doesn't sound very efficient for me. So my question is what is the best method to use ...
Wight's user avatar
  • 1,184
1 vote
1 answer
2k views

I'm trying to spawn a number of CharacterControllers and have them move around an area, but they keep getting stuck on each other. Is there a way to make them pass through each other while still ...
zaratustra's user avatar
  • 1,506
5 votes
5 answers
3k views

I've worked with several engines and I'm most comfortable with a mature engine, world editor and C++ codebase. I'm now looking at Unity as a side-project and have mostly been working in Javascript. ...
Kimau's user avatar
  • 1,207
7 votes
2 answers
921 views

Let's say I want to make a character (an animal) with a stick in its mouth. I dont understand if the animation (done in Blender) should have the stick in its mouth or if it should be done in Unity/...
user avatar
-1 votes
1 answer
1k views

Possible Duplicate: Best place for learning how to write games in Unity3d Hi all, I am just a new candidate who is going to work upon the Unity 3D game engine ...
balraj's user avatar
  • 171
5 votes
1 answer
2k views

I recently start learning Unity3D and following VTC's video tutorials and others tutorial, so far i've found it very easy to work it and to create stuff, i havent got to the part where i need to ...
Prix's user avatar
  • 763
3 votes
2 answers
1k views

Can I make an entire game in Unity 3D for the iphone without using any Objective - C or Cocoa?
lampShade's user avatar
  • 367
12 votes
2 answers
9k views

How can I get voice recognition features into the Unity Game Engine? Is there a plug-in or a framework (hopefully freeware) that I could use? If so, do you have any ideas on how to install it? Also, ...
Dylan West's user avatar
9 votes
5 answers
14k views

Looking to make textures for Unity3d, and I'm stuck at what seems to be a simple stage. My goal is to create an RGBA image, with color information for every pixel, and a separate alpha channel. These ...
eli's user avatar
  • 238
3 votes
2 answers
1k views

I'm considering development of some simple Unity games but am worried about distribution. Which well known game portals currently support unity?
25 votes
9 answers
17k views

What's the best place for tutorials & other learning resources for unity3d?
31 votes
7 answers
13k views

I have a Unity project without any version control, and I need to share it with another developer so that both of us can work on the project. What strategies should be use that play nice with Unity ...
Dr. Snoopy's user avatar
  • 5,115
8 votes
4 answers
2k views

I'm wanting to test my hand at writing an RTS (something I've never gotten very far with), and so I'm looking for an indie engine that would give me the most success with a quick setup that I can then ...
Lance May's user avatar
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