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3 votes
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Where should I put a JSON file to be readable in a Unity build?

If the file is modified at edit time, and not modified in the built version of the game, just put the file somewhere in your Assets directory like you do with other assets including textures, models, ...
DMGregory's user avatar
  • 141k
3 votes
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How to set C++ language standard for VS2019 in an Unreal project?

Okay, found the solution here. CppStandard = CppStandardVersion.Cpp17; I added this to my myproject.Build.cs
formatc2013's user avatar
2 votes

Can I delete UnitySetup .exe files from AppData Temp folder?

Anything in the temp folder should always be treated with the understanding that it may disappear at any given time. This means you should not store critical information that your program depends on ...
Zibelas's user avatar
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2 votes
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Loading sprite resources from nested folders

When in doubt, always read the docs for the methods you're using: Description Loads all assets in a folder or file at path in a Resources folder. If path refers to a folder, all assets ...
DMGregory's user avatar
  • 141k
1 vote
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Unsure where to right click to delete Unreal C++ class

It shouldn't be this difficult but unfortunately, it is. You right click the .UProject file in your File Explorer. It's also recommended that you delete the Intermediate folder as well.
Stephen's user avatar
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1 vote
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How to access files in Chrome

First, to explain the problem you ran into trying to access file://: The user's file system is not directly accessible from any normal browser environment for security reasons. If you would be able ...
vassildador's user avatar

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