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@avelad avelad commented Oct 27, 2025

Since VR movement can be controlled with specific methods we should not limit its use

Since VR movement can be controlled with specific methods we should not limit its use
@avelad avelad added type: bug Something isn't working correctly component: UI The issue involves the Shaka Player UI priority: P2 Smaller impact or easy workaround labels Oct 27, 2025
@avelad avelad added this to the v5.0 milestone Oct 27, 2025
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avelad commented Oct 27, 2025

@shaka-bot test

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@avelad: Lab tests started with arguments:

  • pr=9297

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avelad commented Oct 27, 2025

@shaka-bot test

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@avelad: Lab tests started with arguments:

  • pr=9297

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Incremental code coverage: 100.00%

@avelad avelad merged commit bc0dd79 into shaka-project:main Oct 27, 2025
36 of 46 checks passed
@avelad avelad deleted the vr-all-devices branch October 27, 2025 13:57
avelad added a commit that referenced this pull request Oct 27, 2025
Since VR movement can be controlled with specific methods we should not
limit its use
avelad added a commit that referenced this pull request Oct 27, 2025
Since VR movement can be controlled with specific methods we should not
limit its use
avelad added a commit that referenced this pull request Oct 27, 2025
Since VR movement can be controlled with specific methods we should not
limit its use
avelad added a commit that referenced this pull request Oct 27, 2025
Since VR movement can be controlled with specific methods we should not
limit its use
cotid-qualabs pushed a commit to qualabs/shaka-player that referenced this pull request Nov 3, 2025
Since VR movement can be controlled with specific methods we should not
limit its use
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component: UI The issue involves the Shaka Player UI priority: P2 Smaller impact or easy workaround type: bug Something isn't working correctly

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3 participants