Some general notes.
$obj | Select-Object ⊆ $obj | Select-Object -Property *
The latter will show all non-intrinsic, non-compiler-generated properties. The former does not appear to (always) show all Property types (in my tests, it does appear to show the CodeProperty MemberType consistently though -- no guarantees here).
Some switches to be aware of for Get-Member
Get-Member does not get static members by default. You also cannot (directly) get them along with the non-static members. That is, using the switch causes only static members to be returned:
PS Y:\Power> $obj | Get-Member -Static
TypeName: System.IsFire.TurnUpProtocol
Name MemberType Definition
---- ---------- ----------
Equals Method static bool Equals(System.Object objA, System.Object objB)
...
Use the -Force.
The Get-Member command uses the Force parameter to add the intrinsic members and compiler-generated members of the objects to the display. Get-Member gets these members, but it hides them by default.
PS Y:\Power> $obj | Get-Member -Static
TypeName: System.IsFire.TurnUpProtocol
Name MemberType Definition
---- ---------- ----------
...
pstypenames CodeProperty System.Collections.ObjectModel.Collection...
psadapted MemberSet psadapted {AccessRightType, AccessRuleType,...
...
Use ConvertTo-Json for depth and readable "serialization"
I do not necessary recommend saving objects using JSON (use Export-Clixml instead).
However, you can get a more or less readable output from ConvertTo-Json, which also allows you to specify depth.
Note that not specifying Depth implies -Depth 2
PS Y:\Power> ConvertTo-Json $obj -Depth 1
{
"AllowSystemOverload": true,
"AllowLifeToGetInTheWay": false,
"CantAnyMore": true,
"LastResortOnly": true,
...
And if you aren't planning to read it you can -Compress it (i.e. strip whitespace)
PS Y:\Power> ConvertTo-Json $obj -Depth 420 -Compress
Use -InputObject if you can (and are willing)
99.9% of the time when using PowerShell: either the performance won't matter, or you don't care about the performance. However, it should be noted that avoiding the pipe when you don't need it can save some overhead and add some speed (piping, in general, is not super-efficient).
That is, if you all you have is a single $obj handy for printing (and aren't too lazy like me sometimes to type out -InputObject):
# select is aliased (hardcoded) to Select-Object
PS Y:\Power> select -Property * -InputObject $obj
# gm is aliased (hardcoded) to Get-Member
PS Y:\Power> gm -Force -InputObject $obj
Caveat for Get-Member -InputObject:
If $obj is a collection (e.g. System.Object[]), You end up getting information about the collection object itself:
PS Y:\Power> gm -InputObject $obj,$obj2
TypeName: System.Object[]
Name MemberType Definition
---- ---------- ----------
Count AliasProperty Count = Length
...
If you want to Get-Member for each TypeName in the collection (N.B. for each TypeName, not for each object--a collection of N objects with all the same TypeName will only print 1 table for that TypeName, not N tables for each object)......just stick with piping it in directly.