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How to draw and pick lots of smooth curving lines?

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Why does the output of GUI.DrawTexture jitter in the SceneView when I scale it?

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1 answer
60 views

Applying localScale to elements in a verticalLayoutGroup with a gridLayout subgroup

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1 answer
2k views

Unity app crashes when using unmodified custom Android manifest (didn't find class "UnityPlayerActivity")

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OBB SAT test with pre-scaled basis vectors

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How to solve the issue in an HD-2D style Unity game where the upper part of the player’s sprite clips into the 3d wall when standing close to it?

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1 answer
971 views

Where do I find the explanation of some design patterns from "Game Mechanics: Advanced Game Design" book?

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5k views

Rendering Smooth Text in Libgdx

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Securing a replay-based leaderboard system (as much as possible)

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70 views

Increase the angle of a quaternion

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Need help on delta-time to fix jittering issue with 2D player controller

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67 views

How to program era-switching in an endless runner?

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How to correctly synchronize a shared surface?

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Computing minimum polygon separation along specific axis

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