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Why does the output of GUI.DrawTexture jitter in the SceneView when I scale it?

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1 answer
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Applying localScale to elements in a verticalLayoutGroup with a gridLayout subgroup

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1 answer
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Unity app crashes when using unmodified custom Android manifest (didn't find class "UnityPlayerActivity")

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How to solve the issue in an HD-2D style Unity game where the upper part of the player’s sprite clips into the 3d wall when standing close to it?

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1 answer
67 views

How to program era-switching in an endless runner?

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3 answers
694 views

AI Algorithm to make enemy smarter from level to level in Runner game

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1 answer
63 views

Unity HDRP custom pass stencil buffer not working in build mode

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1 answer
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Draw calls within SRP Batch

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1 answer
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Sign out of Google Play Services through code

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1 answer
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1k views

Navigate UI with Dpad from Xbox controller on Mac?

2 votes
2 answers
980 views

Is it worthwhile to use events when there’s only one subscriber?

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1 answer
2k views

Smooth+Flat shaded meshes cause shadow artifacts (understanding the source of the problem)

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2 answers
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Hold touch at the screen to move object

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