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I have set the mouse to be a custom cursor under Edit > Project Settings > Player. (I set the cursor with script originally and had the same problem.) In the editor it shows up as the system cursor. When I run my game it shows the custom cursor for only as long as I don't move the mouse or click a button.

But, interestingly, if I hold down the middle mouse button in the editor it will show up as a custom cursor! Any ideas? I have the texture set to cursor, clamp, point, and read/write is enabled.

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  • \$\begingroup\$ Does this occur only in play mode in the editor, or also in an exported standalone build? \$\endgroup\$ Commented Sep 21, 2021 at 11:28
  • \$\begingroup\$ I restarted my computer and the issue is fixed, so it must have been a bug in my OS. Should I delete the question? \$\endgroup\$ Commented Sep 22, 2021 at 4:11
  • \$\begingroup\$ You can delete it, or post your solution as an answer, if you think it might help others who encounter a similar bug. \$\endgroup\$ Commented Sep 22, 2021 at 5:44

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