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Questions tagged [narrative-design]

Narrative design is the art of crafting the world, characters and story for a game and finding the right game design tools to convey it.

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7 votes
4 answers
1k views

I am examining protagonist design in action RPGs, and my conclusion so far is that fixed, authored protagonists consistently allow for deeper and more effective storytelling than blank-slate ...
Levi Carvalho's user avatar
2 votes
1 answer
385 views

I want to develop games for myself. Sadly, I'm limited to making text-based things (though this does have some practical benefits). The biggest limitation though is none of my games can really have a '...
user avatar
1 vote
1 answer
127 views

What if you have storytelling elements - nothing too complicated or convoluted, but you have a doom like game? How can you convey the story through the medium? I am saying specifically Doom like game, ...
user1584421's user avatar
15 votes
5 answers
5k views

Context I'm working on a small visual novel-style game, telling the story of a defense attorney and investigator. The story is split into chapters, with each chapter being a new case, and there are ...
Sciborg's user avatar
  • 604
2 votes
1 answer
236 views

I’m making a linear visual novel with partial interactivity that allows the player to influence small portions of the story, but I just want to know how one goes about drafting something like that. ...
VNlover's user avatar
  • 21
3 votes
1 answer
3k views

I am planing to make a Visual Novel Game using RenPy and was wondering, how do I make the story immersive to the players playing? In this Horror Game, there will be drama, thrill and mystery to solve....
Abhishta Gatya's user avatar
2 votes
1 answer
283 views

Game developers have shown willing to remove and add game features, change art assets and remake parts of their games in following updates, but why don't they ever change the plot? Some times parts ...
Althis's user avatar
  • 139
9 votes
6 answers
740 views

What are good ways to reconcile a desire to allow the user to have freedom of choice and have their choices affect the world, with the desire to be able to have a story without the player 'ruining' it?...
14 votes
3 answers
4k views

What kind of methods are best used managing complex story lines in a game? A simple story is basically linear line with stops, so that would not be that difficult, but a more complex one is basically ...
Fuu's user avatar
  • 2,358