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Questions tagged [vector-art]

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What type of assets are used in games like "Brotato"? Brotato steam page Video of gameplay Would these be called vector graphics or are they just really smooth looking sprites? I'm ...
user12345613's user avatar
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1 answer
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I am trying to create a vector rendering library for OpenGL in Rust. Currently, the goal is to produce nanovg-like rendering. I have found two approaches to doing my rendering: The pure shader ...
JS4137's user avatar
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I recently drew a game sprite for my game using Adobe Illustrator 2021. I exported the sprite using the Export for Screens menu to export the entire artboard. The problem I have in Unity 2021+ is that ...
rasputin's user avatar
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There was this game that I used to play when I was a kid. It's named Another World. It was ahead of its time in graphics, it even has real-time cutscenes on the SNES version. That game does not use ...
Eduardo Procópio Gomez's user avatar
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I am currently working on a game that is drawn completely by 2d vector graphics operations like e.g. drawRoundedRectangle drawPolygon fillRect withBlur How can I perform such vector graphics ...
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in the latest beta build for unity they introduced the ability to import svg files. What I'd like to know is if there is a way to identify all svg shapes by colour, and then change those colours, as ...
Captain Dando's user avatar
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1 answer
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I am trying out the Phaser game engine, and am interested in making a vector graphics game (simple black and white like Asteroids), but I want to use vector graphics instead of raster PNGs. I was ...
patrick's user avatar
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I have a problem concerning the concept of using vector graphics instead of bitmaps in order to draw on canvas. Usually to draw on canvas we set a bitmap to that canvas and we start drawing pixels on ...
Jimmy1214's user avatar
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1 answer
300 views

I'm developing an art style that combines pixel art with simple vector graphics, but I'm feeling lost and need clarity what is technically possible within game engines. First of all, take a look at ...
user78360's user avatar
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1 answer
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Almost all the documentation available either says that "sprites are bitmaps" or that "css sprites must be bitmaps". Is there a specific reason for this? Is it, in fact possible to create a css sprite ...
Paul Ferris's user avatar
2 votes
1 answer
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I've always loved the look of games that just use simple lines and polygons for graphics. Rez is one of my favorite games, visually. I'm a programmer and designer first and foremost, and I'm horrible ...
takua108's user avatar
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1 answer
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Is it possible to create a Direct2D PathGeometry object from a XAML string (or from any other vector format) or do I have to create such a parser myself?
TheWanderer's user avatar
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2 answers
874 views

If I want to use no textures in a game (ie. no png images), could I just break down my drawing into triangles, combined into the shape I want to draw, and draw those triangles instead? For example, I ...
Jasmine's user avatar
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I have drawn several vector objets and characters ( in Adobe Illustrator ) for my game on Android. They are all scalable at any size without any quality losses ( of course it's vector ^^ ). I have ...
user1876708's user avatar
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I'm looking to develop a Tech Design Document with my programming team and we're now on the fence about a major 2D graphical engine decision. What we would like to try to emulate is a more dynamic ...
Gaian Swine Helmers's user avatar
8 votes
2 answers
4k views

I want to create a simple platforming game, in which you are a square in a wonderful world. I would like this game to be able to be played in browsers. Basically I am searching for something similar ...
Qqwy's user avatar
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5 votes
3 answers
358 views

I'm looking for a vector art tool for gameart, similar to Flash, but preferably free. It just needs the following capabilities: Create vector images (can scale up/down without losing quality) Specify ...
ashes999's user avatar
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3 votes
4 answers
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I have Photoshop experience and a bit of drawing experience, and am looking to learn how to create sprites like this: http://www.lostgarden.com/2009/03/dancs-miraculously-flexible-game.html Any tips ...
Dave Citron's user avatar
12 votes
5 answers
6k views

I'm looking for a high performance vector graphics library I can use in my games. I'm thinking along the lines of vector graphics such as those that can be made with SVG. I'll consider any language ...
CiscoIPPhone's user avatar
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37 votes
1 answer
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Suppose I have a bunch of 2D art in some vectorized format such as SVG. Is there an easy-ish way to render that directly without having to implement a full SVG renderer myself? Of course I could ...
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