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Questions tagged [beta]

For questions on handling the beta phase of game development.

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2 votes
1 answer
88 views

I created a password protected branch for my DLC in Steamworks under the DLC app page / Steamworks / Builds. How can I switch to this branch from the Steam client? Going to my game / Properties / ...
hthms's user avatar
  • 121
2 votes
1 answer
449 views

I have a released game on Steam. I'm working on a new version, but before releasing it to the public, I want to be able to test it with my friends on Steam, through a beta channel that can be accessed ...
Gurpreet Singh Matharoo's user avatar
1 vote
2 answers
1k views

Given the first release of a game is named "Alpha", and another is named "Beta", it would be logical that the release following this one is named "Gamma". This this the case?
Anonymous lol's user avatar
1 vote
2 answers
250 views

I'm developing a sort of ’social mmmo’ where people build an avatar and chat with people around them, carryout tasks together, and play team games. At the moment I have a product I want to release to ...
Terry's user avatar
  • 129
0 votes
1 answer
114 views

This may be an obvious question, but to me it is a little unclear. I built an app using PhoneGap. While testing with PhoneGap Desktop and the associated app it was pretty obvious that this was just a ...
DasBeasto's user avatar
  • 628
2 votes
1 answer
4k views

As per suggestion I'm splitting How do I create a closed beta on the App Store? up. Can I upload the game I'm developing to Google Play as a closed beta, so I could generate a couple of keys/tokens ...
Wabbitseason's user avatar
3 votes
1 answer
4k views

As per suggestion I'm splitting How do I create a closed beta on the App Store? up. Can I upload the game I'm developing to Steam as a closed beta, so I could generate a couple of keys/tokens for my ...
Wabbitseason's user avatar
1 vote
1 answer
868 views

After months of hard work, much to my surprise I'm about to unlock the "feature complete" and "production ready" achievements with the game I'm working on, so it's time to ask my colleagues and ...
Wabbitseason's user avatar
1 vote
0 answers
55 views

This question is related about alpha or beta release in Google Play Store. . Let's say my app (APK file) was uploaded in alpha/beta testing. If one of the testers satisfied or quick fixes on the bugs, ...
David Dimalanta's user avatar
2 votes
1 answer
166 views

I develop games on ROBLOX which is a site full of user-generated games that are typically free for other users to enjoy. Many users have studios in which they have a consistent set of playtesters, but ...
Christopher O'Toole's user avatar
1 vote
1 answer
5k views

Before the official public release or publishing the first prototype game, I learned about alpha and beta testing in order to gain feedback and fixes needed to improve or correct the game's system. I ...
David Dimalanta's user avatar
3 votes
0 answers
115 views

I am the lead programmer for a small game company working on our first release. A top down turn based historical WWII strategy game. Because our game appeals to WWII buffs and players who enjoy ‘...
Ben Miller's user avatar
1 vote
0 answers
83 views

I have developed a prototype for a new game concept. The game is an educational foreign language learning tool for K-16 students. I am at the point where I need to test with sample groups of students,...
user3871's user avatar
  • 1,065
0 votes
1 answer
350 views

I've been interesed in a career in Video Game QA for a long time now. I've participated in roughly a dozen+ public/closed betas for different games, everything from FPS, MMO, MOBA and RTS, as well as ...
Prototype958's user avatar
6 votes
1 answer
791 views

We're a small company without enough employees to run a large scale beta in house. The app is geo-location based so we're trying to recruits some beta testers from all over that aren't "friends and ...
Adam Kerpelman's user avatar
3 votes
2 answers
624 views

The question itself is fairly straight forward, but the answer takes a lot of industry insight. To give an example scenario, I am playing a game that's in closed beta right now. They have about 5000 ...
Erlend's user avatar
  • 673
10 votes
3 answers
519 views

I've done a lot of work (pro-bono) on a patch to a commercial game from ~11 years ago that needs some beta testing. Loads of people are waiting for it. What are some ways to get good (by that I mean ...
kevin42's user avatar
  • 4,516
8 votes
5 answers
461 views

I am approaching the point where I can release a playable beta of a very complex game I am making in Flash/AS3. It is fairly involved and the deepest game Ive made so far. I plan on hosting it on my ...
MR-RON's user avatar
  • 238